Review: Super Paper Mario (Wii)

Super Paper Mario is a cross between the RPG and side-scrolling platformer genres. When you kill enemies, you gain experience, this enhances this games play back quality. As gaining levels is vital when you need to kill a boss.

You start off as Mario, princess Peach is captured, surprise surprise, so Mario goes to save her from Bowser. The kidnapping wasn’t Bowsers doing, it is then revealed that Count Bleck, a sorcerer who wields an ancient, prophetical tome called the Dark Prognosticus kidnapped her..   Continue reading

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The biggest dissapointments for Platformer fans of E3 08

Sure we have a lot to look forward to with all of the new announcements at this years E3, but then again we have alot to be disappointed about as well. Certain un-spoken of games, little to no updates on others. There is still hope for certain franchises at upcoming events like the Tokyo Game Show, but here is just a list of a few no-shows that left us fans crying in the dark. 
 
No news on Kid Icarus Wii
 
While there was never any true confirmation by Nintendo and alot of it was based on speculation, there was some hope when some concept art appeared on the internet of some different designs for our beloved character. Come E3 Nintendo’s big “holiday blockbuster” ended up being the predictable Animal Crossing and the toddler toy “Wii Music”. Kid Icarus fans everywhere were very disappointed by this no show. Until now there is still no word on any  confirmed development of a Kid Icarus game.
 
Where are our Virtual Console games?
 
There is no denying that the Virtual Console has ended up being just what Nintendo first promised if not better. There is already a huge library of games across many platforms (Neo-Geo and TurboGrafx-16, who ever saw that coming?), the game catalog growing weekly. Sure Nintendo usually keeps the upcoming release of a game secret until the day before it’s release or on the day of for new Virtual Console games, but E3 was their chance to show off some more classic games to keep fans excited for their great service. We ended up with nothing. Sure the usual suspects are Earthbound and Super Mario RPG in terms of demand, but imagine if we knew of more platformers coming our way? maybe even remakes of old platformers for the WiiWare. Rocket Knight Adventures on Virtual Console? how about a remake of Gunstar Heroes on WiiWare? While we can all still have hope because we do know that every week new games will be arriving, it still would have been nice to know or have a hint at what we can be expecting in the future.
 
No new Mario details
 
Sure they might have told us that they are “already hard at work on a new Mario title” but anyone who knows Nintendo knows this is common sense, we KNOW they had one in the works since Mario is their biggest franchise, but we wanted details, nice juicy details and all we got was a stock photo like the one you see to the left. Give us a 15 second teaser trailer and satisfy a legion of fans, but instead they left us in the dust. The good news is we know it’s coming, the bad news is we have absolutely no information or date to even think of.
 
No news on Earthworm Jim 4
 
This one might be a bit early to complain about since the announcement only happened not even 3 months before E3. We really have no news on the games direction, so any new details would have been nice. Not to ruin anybody’s hopes, but there was a enhanced PSP version of Earthworm Jim planned for 2007 release but it eventually got canned. Let’s hope that is not repeated for his next adventure.
 
Nintendo fails to hype Wario Land
 
Anyone notice a trend yet? Nintendo failed to deliver on a lot of things this year, but one thing they are really not known for is ignoring one of their very own titles which is shaping up to be one of the best titles available on the Wii. No mention of the game whatsoever at their press conference, let alone much talk about it from Nintendo in general. This is the type of game that should have had a press conference demo, a TV commercial, and full page ads in magazines. Wario Land: Shake It! is not getting the exposure it deserves, and come this holiday the game will get lost in the flood of shovelware and big releases coming out. Nintendo will take it’s low sales numbers as a sign that maybe beautiful 2D games should be left for their WiiWare service and not retail games (well, good retail games that is). We must buy and support this one people, it will help protect our genre’s future!
 
Did we miss anything?
 
Leave us a comment and tell us your most dissapointing platformer moments of E3 2008! 

Review – Super Mario Galaxy (Wii)


Developer/publisher: Nintendo
Year: 2007
Fun fact: Mario’s 3rd 3D platformer

It’s hard for me to hide my admiration of the Super Mario series.  It seems to be the standard to which I hold all other platformers.  When a new installment occasionally makes it onto the shelves, I usually experience strokes, heart attacks, fainting spells, etc.  Unfortunately, when Galaxy was released, I was Wii-less and was forced to pretend it didn’t exist for several months.  Now that I’ve been able to wrap my trembling, grubby hands around, does it live up to my hopes, dreams and expectations?! Continue reading

Get Super Paper Mario for $39.99 at Amazon

Sure you can get this for almost the same priced used at a Gamestop, but when you factor in that Amazon sells it brand new (with an option for free shipping) for $39.99 it’s hard to pass up for you bargain hunters out there.

Super Paper Mario is much more Platformer than any of the others in the series, adding in a really cool gameplay element which has you switching the view of a regular 2D platformer into a on rails 3D Platformer. Chances are if you like Mario games you already own this one, but if you don’t you definitly need to pick it up.

Also note that it is currently unknown if this will end up bring a universal price drop at all retailers as well or how long Amazon.com will be offering the game for $39.99. Heres the link to the game.

Everything you ever wanted to know about Mario Galaxy’s physics

Gamasutra has a great article based around everything you ever wanted to know about Mario Galaxy’s physics engine. Here’s a preview:

“Function updatePhysics()
player.playerClass = Object.playerClass( localPlayer ) planetoid.planetoidClass = Object.planetoidClass( player\planetoid ) “

Confused? well luckily they explain it all in their article, and in the end you might just look at the game a different way than you normally would.