Cid the Boxart

If you’re like me, your most anticipated platformer of the year is Cid the Dummy. Wait, never heard of it? Are you kidding me? Don’t worry, most people haven’t.

Cid the Dummy is a forthcoming Wii, PSP, PS2,DS, and PC 3D side-scrolling platformer. Developer Twelve Interactive has this to say:

CID THE DUMMY is a platform game that grabs you straight away with its amusing blend of action and puzzle-filled gameplay. Based around the multiple opportunities for a Crash Impact Dummy to get into mischief, the game blends classic platform elements such as timed jumps, collecting pick-ups, defeating enemies, and challenging boss battles with more cerebral elements such as puzzles, clever weapon use and route finding.

• Interact as only a crash dummy can. Climb walls, swing on ropes, burn obstacles, destroy exploding barrels, use lifters, bounce on springs and with a neat head butt destroy walls all in stunningly realized environments. Game environment interaction is the most important part of the gameplay.
• CID’s world is swarming with a host of fearfully fun enemies like the Dumper, Cursed Dummy and the bizarre Failed Experiment.
• Apart from fighting enemies, the player will enjoy solving puzzles, avoiding traps and using acrobatic skills to get out of dangerous situations!

But between its website having been only a static image for months now, and the developer’s claiming it was a Q1 release this year but it was a no show, the whole three people who knew about the game  were ready to call it vaporware.

Hold the phone! Just when you thought Cid had crashed for good, Twelve Interactive released the box art today, letting us know that Cid is still kicking.

Crash Dummies Never Looked So Good

Crash Dummies Never Looked So Good

With just the multiplatform Martial Arts: Capoeira Fighters and Wii-exclusive Party Crashers under developer Take Twelve’s belt, many have now switched from proclaiming this as vaporware to saying it’s shovelware. What do you think? Could this be a surprisingly decent platformer or is it trash?


Feature: A look into every Klonoa game ever made.

 The Klonoa series is regarded as one of the finest of all platforming series. Despite it’s looks, this is one of the more challenging platformer series out there and for good reason. There are 7 Klonoa games, 5 of which are of the platformer genre and 4 are available in the US. This article will take a look into all 7 games, and give you an idea of what to expect from each one of them. If you call yourself a platformer fan it is essential that you at least play two of the titles. To find out which two as well as what the other 5 are all about hit the jump and read on for this exlusive Platformer Update Feature for the Klonoa Series! Continue reading

Daxter could very well be coming to the PS2

The French website has posted news that the PSP platformer Daxter will be coming to the PS2 as a port, however this is still just a rumor. Seing that Ratchet and Clank Size Matters made it’s way to the PS2 it is a good bet that Daxter could as well. However, with Daxter being a $15 greatest hit on PSP will it be marked up to a $30 purchase for the PS2? I will be sure to keep everyone updated if an official announcement is made.

The Legend of Spyro: Dawn of the Dragon looking to impress all audiences, looks great!

Heres a game to keep an eye on, Spyro goes through a makeover for his new adventure “The Legend of Spyro: Dawn of the Dragon” coming this fall for 360, Wii, PS3, PS2, and DS. New additions to the series include a much more mature and detailed world and character designs, as well as the ability to fly at any time the player wishes. Perhaps it’s biggest gameplay element is having a second dragon along side you at all times, giving you the option to have it controlled by the AI or by a second player to solve the games puzzles, though their is a restriction on how far you and your partner can get from one another, so working together is key. Supported by a strong voice-over cast and some compelling camera work during boss battles, the Spyro series should make platformer fans take a second look at a series they might have given up on many years ago. Be sure to check out the screen shots in the gallery to get a sense of it’s style.



Some details on new Crash Bandicoot: Mind Over Mutant

I have not played a Crah Bandicoot game since his third venture on the Playstation 1. I felt the soul of the series was lost once it made the move away from it’s on-rails approach that made the game simple but yet unique in the platforming genre.

Maybe that will change in the upcoming game “Crash Bandicoot: Mind over Mutant”. It is being built with the Wii in mind first, and the graphics will be scaled up for the 360 version and scaled down for the PS2 version as well as a DS and PSP version of the game coming out at the same time. Following in the footsteps of his last adventure, Crash still has the ability to take control of or ride his defeated enemiest to gain unique powers to use against his foes. Unique to this game will be the option to have your favorite mutant power to use with you at all times, switching to it at will.

Being made for the Wii you can expect some (thankfully) optional Wii remote movement controls for things such as jumping and attacks. Probably the coolest thing about the game is that it has co-op gameplay which allows you to either fight baddies with each of you controlling one character, or you can have someone control movement and one control attacks. If you ask me the former option sounds most fun, I can only imagine frustration coming out of the second option. Hopefuly in the 360 version we will see some online co-op, though it is doubtful. Let us hope that Crash gets a proper chance to appeal back to his original fans of the original series when the game releases this October.


Werewolf Sonic confirmed in new teaser trailer for Sonic Unleashed

For those that were skeptical on a Werewolf Sonic even existing (there was only one screen of it after all) Sega has just confirmed it by releasing this new trailer which shows Sonic tossing around a ring and then slapping it back down with a “werewolf” type arm after a transformation (which goes along with Sonic’s strange grunt). This is definitely going to be an element of the new type of “combat fighting” that the SonicTeam said would be included in the game, what still remains a mystery is exactly how this fits into the storyline or how it will fit into the gameplay.

Sonic Unleashed sliding onto all consoles Nov 4th?

Looking at the trailer for Sonic Unleashed clearly shows that it definitely is capable of appearing on consoles such as the PS3 and 360. Well according to EBGames Sonic Unleashed has a release date of November 4th, as well as being available on PS2, Wii, PS3, and 360. No word on how reliable or official this is, and I am sure the release date will change because EBGames has a terrible track record with accurate release dates. There is no other information on the game in their links though, as you can see with their Sonic Unleashed Wii page.