Braid: Not Coming To A Wii Near You

Jonathan Blow, creator of the puzzle platformer Braid, reveals that there’s no hope for a Wii version of the critically acclaimed game.

WiiWare is not going to happen for this game because the model is just not right – like, Braid is too big of a game to be downloadable on WiiWare and stored on someone’s Wii.

A lot of people think, oh, 3D is really complicated and is big, but 2D art – like all the bitmaps in Braid – takes a lot of space. The game is 144MB right now.

Unfortunately, the Wii storage issue strikes again! Nintendo has now claimed that a solution is top priority. Wii owners can only hope, because some good platformers are on the line!

Braid Will Be Noticeably Absent From The Wii

Braid Will Be Noticeably Absent From The Wii


First Impressions: Braid (360)

I decided to buy Braid yesterday after watching some gameplay videos, namely the one I covered 2 days ago. For 1,200 MS Points ($15) this game is a steal, despite appearing generic in videos on the Internet I must say the quality of the high-res graphics really came through once I played it in HD. Everything animates fluidly and the “painterly” quality to the hand drawn graphics looks great. Paired with a haunting soundtrack it has top production values.

Initially the game starts off easy enough where you jump around levels Mario style and collect puzzle pieces which you use at the end of a world to piece together a jig-saw puzzle. Not too long into the game though you will find the genius puzzles integrated into the game, but to avoid spoiling the fun of finding them out for yourself I will make no mention to any of them, but trust me they are cool! I am now on the 3rd world and have really enjoyed it so far, the puzzles now have a time reversal element to them where if you move to the right, enemies and objects move normally, but as soon as you move toward the left of the screen everything reverses in time (like rewinding a movie).

Platformer fans will no doubt love the easter eggs thrown in the game making references to others in the genre. This is a no doubt buy for anyone reading this website right now, if you like traditional, beautiful hand drawn platformers with a sense of artistry and puzzles Braid is just your fix. Before you go comparing it to other time altering games, just trust me on this one….Braid does it best and like no other out there. Expect a review of the game once I have completed it.

‘Braid’ arrives on the XBLA this Wednesday

This Wednesday the Xbox Live Arcade is treated to a unique puzzle-platformer called ‘Braid’. The game has been in development for over 3 years now by ‘Number None Inc’ and it incorporates familiar gameplay coupled with a new unique twist on the genre. Each game world presents you with a unique way to manipulate time from something as easy as rewinding time to parallel worlds. This is what creates the unique puzzles found throughout the game. The kicker is that you actually never die, as you have free usage of your time abilities, as the game is more about the accomplishment of finishing puzzles and levels than trying over and over after falling to your death. The games art is all hand drawn along with a rich symphonic music score which all fits together to create a truly unique experience.

Be sure to check out the above gameplay video to get a taste for just one of the puzzles in the game. Braid will be available on August 6th for 1,200 (yes 1,200) Microsoft Points exclusively on the XBLA. For more info on the game check out the official Braid page