Review – Mega Man: Dr. Wily’s Revenge (Game Boy)


Developer/Publisher: Capcom
Year: 1990
Fun Fact: the title screen just says “Mega Man” – nothing about “Wily’s Revenge”

Whether or not you like this game is going to depend on several things. Are you a fan of the classic Mega Man series? Do you like it when an NES series goes all Game Boy on you and plays just its big brothers? Finally, do you like your games to be unapologetically tough (sometimes even cheap) ? If you answered yes to these questions, you’ll love this little adventure. Continue reading

Review – Shaman King: Master of Spirits (Game Boy Advance)


Developer: KCE Japan
Publisher: Konami
Year: 2004
Fun fact: Uses the GBA Castlevania engine

Yes, you read the fun fact correctly, this game uses the engine created for Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow, and yes, it does play quite a bit like them.  If you’re a fan of Konami’s long-runnin, vampire-hunting series, then you may be interested in Shaman King. Continue reading

Review – Bionic Commando: Elite Forces (GBC)


Developer: Nintendo Software Technology Corporation
Publisher: Nintendo
Year: 2000
Fun Fact: only released in USA

Let’s get this out of the way first: this game has a major glitch. It’s absolutely incredible that BCEF was put into mass production with this glitch but it’s there in almost every copy. Basically, if you save and then continue to play the game freezes up – and your save file will never recover. What an INCREDIBLE failure of quality control! There is one practical way around this, though: play straight through without saving just like you have to do with the original Bionic Commando on the NES. Now on to the game itself . . .

Read the rest of the review: Continue reading