A New Level Mushrooms

IGN had a chance to play through another level of Mushroom Men at PAX 2008. Here’s their write-up:

Gamecock cooked up a new area in Mushroom Men to show off at the Penny Arcade Expo 2008. The sequence was the first time we got to see the Amanitas, the evil mushroom fellows. During our play session, we had to destroy the local Amanitas, go for a hot air balloon ride, travel up a tower, and fight a giant rat boss.

The level began in a room that resembled a bathroom, but there was a lot of steampunkish equipment attached to the walls. Of course, the Mushroom Men are tiny, so all of the game areas are man made environments that appear gigantic. Along with the Amanitas, we also saw new enemies like cockroaches and flies inhabiting the room. There was also new scav, such as opossum teeth.

The Amanitas wielded screws as clubs. Although they dwarfed our hero, they could be dismantled with two shakes of the remote.

Mushrooms prefer low light environments.

Once we took care of the requisite amount of bad guys, a mushroom called Il Capatino came to pick us up in a child’s inflatable tube, complete with a little hippo head. The game then switched to a 2D perspective as we scaled a spiraling tower. During these 2D sequences, the controls switch to digital, two-direction movement. The analog stick can be a little cumbersome at these times. As we made our way up the tower, certain areas of the floor would drop out from under us. Cap gliding allowed us to reach the top safely.

The rat boss awaited us atop the tower. He charges at our hero and whips with his tale. Luckily, there are acorns around. The Mushroom Man can use his psi-powers to lift the acorns and toss them at the rat.

Mushroom Men looks better each time we see it. Look for it later this year.


Why you should pre-order Mushroom Men.

You get this awesome “life-sized” statue, thats why! Well if you pre-order Mushroom Men: The Spore Wars for Wii at GameStop you will get this little guy to the left, as well a a pack of 11 cards with the games variou enemies. If you pre-order Mushroom Men: Rise of the Fungi on DS at GameStop you will also get another pack of 11 cards (different from the Wii one) along with a Les Claypool Mushroom Men themed poster. Pretty cool huh? So get out there and pre-order!

TheEscapist got a look at Mushroom Men: The Spore Wars at E3

Vodpod videos no longer available.EscapistMagazine.com got to sit down with Ryan Mattson of Red Fly Stdios where he gave them a demo of the gameplay for Mushroom Men: The Spore Wars for the Wii. He goes over alot of the influences for the games art design and overall style, I was suprised to know that much of the games lighting effects were heavily influenced by the horror film “Creepshow”. The combat is also shown for a bit, and also take note that there is no on screen HUD to be seen, your life is represented by the top of your mushroom head which diminishes as you take damage. Check out the video and see why it is one of the must own platformers of 2008.

Wage war in ‘Mushroom Men: The Spore Wars”

Here is a further look into this often eerie game for Wii. ‘Mushroom Men: The Spore Wars’ is a gritty look into the real world from a 3 inch high perspective of little mushroom men. The story is about a war between the edible mushrooms and the poisonous mushrooms and the main character is one of the edible mushrooms who is trying to learn his place in his society and world.

The game is a 3D action platformer hybrid with a big emphasis on exploration as well as combat. Combat brings in the element of being able to create your own weapons as well using things from the human world to piece together all types of unique weapons. You will also see the mushroom men living in things such as a can with playing cards used as window shutters and awnings. The main character has a grappling hook type of weapon which allows him to ascend high heights, and then can also use his large head as a parachute of sorts for long falls.

There is also a DS Mushroom Men game in development which is set up like a prequel, though the developers say they do not want to make it so that you have to play both to enjoy the story but rewarding enough for people who do play both. It plays out as a 2D side scroller in a 3D environment (think New Super Mario Bros.).

So far I think this game is REALLY shaping up well in terms of art style and concept. It really is creepy which is very evident from browsing around the main website.  Hopefully the gameplay turns out just as good as the visuals, as long as it does not use any unnecessary Wii waggling it should be fine. Expect Mushroom men on the Wii and DS in the fall of 2008 and be sure to check in for future updates on this title.

For a video of the DS Trailer hit the jump! Continue reading