Use the power of the wind in the WiiWare game ‘LostWinds’

WiiWare’s future looks very bright indeed if it can pop out more unique titles such as ‘LostWinds’ being developed by Frontier Developments exclusively for the upcoming Wii download service WiiWare. It’s games like this that make me proud to be a gamer. The video below shows how the game will work, however let me break it down for you. You control the main character “Toku” with the nunchuck analog stick, and then you have the power of the wind at your disposal which is a sphere named Enril. You can use the wind by directing it with the Wii remote, this will help Toku get around as well as help solve environmental puzzles such as using the wind to blow water onto different seeds to grow them into plants to use at your disposal.

I am really impressed by the games art style, it is all very serene and calm supported by a mellow soundtrack, very relaxing indeed. Little subtle things like background objects moving due to the wind and water kicking up as the wind sways over water are all subtle but in the end make the difference between a good game and a great game. The game also seems to have sort of a “Kirby Canvas Curse” type feel to it as you help direct the character with the use of strokes, though it seems to be much less essential in LostWinds. Look for this title most likely later this year as downloadable only. In the mean time enjoy the very first video trailer:

 

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Virtual Console Platformers: Spelunker


The Nintendo Virtual Console is updated weekly, and anytime a Platformer is added to the weekly update I will be posting a video of it here along with my own personal description or one taken from Wikipedia if I am unfamiliar with the game.

(NES-Spelunker-500 Points) Spelunker is set in a colossal cave, with the player starting at the cave’s entrance at the top, and the objective is to get to the fabulous treasure at the bottom. To achieve this, the player must walk and jump through increasingly challenging parts of the cave, all the while working with a finite supply of fresh air, which could be replenished at various points. Continue reading